Pre-Production Concept Art Project 1

25/09/17


02/10/17
The colour palette that has been used is monochromatic because the colours go from the scale white to black however there are shades of brown in it and it also has a low saturation. The focal point of this is the damaged/ crashed helicopter. The image depicts that a helicopter had crashed into the building causing a hole to appear in the ceiling and it has been a long time since then as the helicopter has started to rust. It also shows that there is a fallen society. The atmosphere of this image is tense and suspicious because there is a possibility that someone might be there. The atmosphere is also cold, dim and empty because the has been deserted and the is a snow storm occurring.  The meaning of this is that it's a worn down and damaged building that has continually gotten worse over the years. The first thing i notice about this image is that the hole in the ceiling and how the snow is coming in because it brings light into the picture. I am drawn to this picture because how much detail there is and how the scale is from black to white but the colours are manipulated so it doesn't all look the same and it looks very realistic.
Related image


 06/10/17
                                                                    Rule of Thirds

I dont think John Sweeney has used the rule of thirds because there is no action taking place at where the lines cross because the only character is not by the cross lines. The focal point of the picture is the damaged helicopter. The biggest form in the image is in the centre and one the right.

                                                           Concept art Environment sketches
                                                           


       

                                                                     Golden Spiral









Where the spiral ends is usually the focal point and the dominant form follows, this is known as the golden spiral. The spiral can help show us the lines leading and indicating towards the focal point.

                                                         



09/10/17                                                Visual Weight


On these two environment concept art pieces i have highlight the Dominant form which is in red, the Sub-dominant form which is in yellow and the Subordinate form which is in green.

I have created an industrial concept art sketch and i have used the rule of thirds grid and the golden spiral. This is because the golden spiral is helping me locate where my focal point will be placed in my piece and the rule of thirds grid helps me to map out the places where the action should happen (which is on the cross hairs).

13/10/17
                                                                    Analysis of Concept art





Here i have drawn the leading lines that show the focal point.


The people in my course decided on what environment sketch that they liked and based on what they voted they preferred the first. This is the one i will be carry on to develop.



In this lesson i have created the first step of my final design. To create this piece i used Photoshop and i used the rule of thirds grid. The Rule of thirds grid was suitable for my work because it helps to show me where the cross hairs are so i know where the points of action can take place. In this lesson i used techniques such as perspective on the mountains because it helps to give a 3D feel. For this piece i should of completed the quick sketch before putting in all the details. This lesson is different to last lessons because in this lesson i finally decided what i was going draw for my final piece.

16/10/17


In today's lesson i have started to use flat colour to build up my final piece. For this i used the rule of thirds grid again and Photoshop, the rule of thirds grid helps me place my focal point in the right area. I used colour in this piece to start to build my process of completing my final piece. Using colour helped to define my piece and bring it to life a bit more. Today's lesson was different to last lessons because we didn't do any planning we just went straight into continuing are final pieces.

30/10/17
                                                                      Perspective



In today's lesson i learned how to do perspective and what is it.
03/11/17
2 Point perspectives and 3 point perspectives







In today's lesson i have have created thumbnails of both 2 point perspectives and 3 point perspectives. In today's lesson i used perspective and using this technique helped to give the illusion of depth to the viewer. I could of used technique more effectively by trying to do something other than buildings. Other techniques i could of used to strength this would be colour cause i would be able to add shading to it and give it more depth and make it look more realistic. Today's lesson was different to last lessons because we had to experiment with two different perspectives instead of one. Next time i would draw something other than buildings such as, caves, forests, cars, etc.

06/11/17

10/11/17  
                                                                      Silhouettes






















For all of my 10 silhouettes i have labelled the subdominant forms, the dominant forms and the focal point. For all of my pieces my dominant and subdominant forms frame my focal point in different ways. The focal point is always somewhere between the subdominant and dominant forms, even if they do have a space between each other.



15/11/17

Add caption

17/11/17


20/11/17


24/11/17 
                                                                 Evalutation

For this project we had to create a 2D concept art environment and I decided to design a forest environment because I love the aesthetic of nature and its beauty. The material I used for this project was Photoshop because it was very beneficial to the work I had to produce. This is because with Photoshop I am able to rub out my mistakes easily and without creating smudges, also I do not have to wait for it try dry and finally when I was in the process of developing my final piece I was able to add layers so I could refine my work. I also used a lot of technical skills in my piece such as the rule of thirds gird and the golden spiral so I was able to easily spot where I would place my focal point and then I could think about how I would place my leading lines. Using the golden spiral also helped me to plot my dominant and subdominant forms as I needed to use them to frame my focal point. After I had finished planning the environment I was going to choose I did a lot of research into references. For example I looked at concept art and real life objects to give myself an idea of what and how I would need to create my silhouettes.
The process of my piece was to create 10 silhouettes of the same environment but they all had to be different and I gave them all different aspects such as past, present and future. After creating my 10 silhouettes I then choose two of them to create sketch overs of, this is where I started to put in more detail. Once my sketch overs were completed I then choose one concept to develop with underpainting and starting to blend colours into my work to make it look as realistic as possible. Whilst I was creating my 10 silhouettes I used research tools. For example, I looked at games like horizon zero dawn to get the robotic monster in an overgrown city that was abandoned. I also looked at the game the last of us to try and give myself an idea of what an abandoned and overgrown city would look like. For my other silhouettes I looked at photographs of forests and trees to try and capture the same aesthetic that they give off in the images.
In a way I am happy with how my resulting piece turned out because I didn’t think I would be able to put in that level of detail or get the saber-tooth tigers to look so realistic. However I wish I could of added colour to the whole of my piece. I am most proud with how the saber-tooth tigers turned out because the colour palette is very realistic on them and the blending of the colours is perfect. I do not think I used all the time I had effectively because I wasn’t able to completely finish but I now understand how quick I have to work next time and will take advantage of the opportunities that are available to me. The game that would fit into my game perfectly would be far cry primal because it is all about the prehistoric times and that is the time period that the saber-tooth tigers were alive. The resources I used for my final piece were effective because I was able to explore my ideas of the route I wanted to go with my piece and then I could decide on the colour palette I would use and if there was any changes I would need to make with the piece overall. If I had more time with this piece I wouldn’t spend as much time doing research for silhouettes and I would spend more time doing my sketch overs and starting to add colour. 

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